Campagna |
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IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
While often viewed as inferior to their land-loving counterparts, Sea Orcs represent a great leap for all goblinoids as they have adapted to aquatic environments. With their curved swords they are competent fighters, although their lack of a ranged attack and poor defence on land do represent strategic weaknesses.
Avanza da: | |
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Avanza come: | |
Costo: | 12 |
PF: | 31 |
Movimento: | 5 |
PE: | 150 |
Level: | 1 |
Allineamento: | caotico |
ID | Sea Orc |
Abilità: |
spada lama | 5 - 3 ravvicinato |
Resistenze: | |
---|---|
lama | 0% |
perfora | 0% |
impatto | 0% |
fuoco | 0% |
freddo | 20% |
esoterico | 0% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 99 | 20% |
Acque basse | 1 | 60% |
Acque profonde | 1 | 50% |
Campo di funghi | 3 | 20% |
Caverna | 3 | 20% |
Colline | 5 | 30% |
Foresta | 5 | 30% |
Montagne | 99 | 20% |
Neve | 2 | 30% |
Palude | 1 | 60% |
Parete di caverna | 99 | 20% |
Prateria | 2 | 30% |
Sabbia | 2 | 30% |
Villaggio | 1 | 40% |